Tools like Blender, Maya, and Houdini use scripting languages like Python and MEL to automate tasks and control animation rigs.
Mathematical functions can be used to generate animations automatically, commonly seen in tools like Houdini.
Game engines such as Unity (C#) and Unreal Engine (C++) are used for real-time animation and cinematic sequences.
Large studios create proprietary tools using C++ or Python for custom animation workflows.
Technologies like TensorFlow and PyTorch enable AI-driven facial animation, motion capture, and lip-syncing.
Libraries like Three.js, WebGL, and P5.js allow web-based 2D/3D animations.
Languages like Processing (Java-based) and OpenGL (C++) help in coding custom 2D/3D animations.